Day 3 of daily updates
One Tap (Pre-alpha) » Devlog
I had spent half of my time trying to get save data working, but I couldn't get Newtonson working with my editor, so enjoy these smaller changes and fixes
Added:
- Money, kills get you cash and killstreaks grant more cash. Use cash to buy items
Changed:
- To accommodate for the player having to buy items, there is now 5 items in the shop
- Visibility in one room has been improved
Fixed:
- Falling through platforms now happens on pressing "s"
- Falling through platforms no longer waits for you to land on solid ground to walk on platforms
- Enemies in the dark room not using their weapons
That's, have fun and tell your friends. I beg you
Files
OneTap 8.22.24.rar 33 MB
91 days ago
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One Tap (Pre-alpha)
A 2-D platformer roguelike with a focus on movement
Status | In development |
Author | Grandfather_JAB |
Genre | Shooter, Action, Platformer |
Tags | 2D, Hand-drawn, one-hit-kill, Roguelike, Sci-fi, Singleplayer, Unity |
Languages | English |
More posts
- Bug fixin', and bug makin'64 days ago
- Connected Rainbows81 days ago
- *Pun about electricity*89 days ago
- Settings are saved, now90 days ago
- A touch of refining92 days ago
- Ok so I messed up and for got to fix two things93 days ago
- Tap for One and Tap for all93 days ago
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