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Devlog
One Tap (Pre-alpha)
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Devlog
Bug fixin', and bug makin'
September 17, 2024
by
Grandfather_JAB
1
I have failed to keep a log to give a nice, neat list of what I've done but, I'll just rattle off the changes I remember. Added: - A big worm - 3 new rooms - Stun particles - More visually consistent...
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Connected Rainbows
September 01, 2024
by
Grandfather_JAB
1
The Triggerman's abilities always felt disconnected so now I have changed them his m2 now can be shot and it will shower the closest enemy with bullets his r will now on kill, allow you to use all you...
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*Pun about electricity*
August 24, 2024
by
Grandfather_JAB
1
Added: - Tenacious Special Skill: Shock cable, press "r" while grappling an enemy to turn them into the stunning conduit to stop nearby enemies in their tracks - 1 new item, Link tazer, an on kill ite...
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Settings are saved, now
August 23, 2024
by
Grandfather_JAB
The main part of this update is that your settings are saved also, the third item is no longer stacked on the second one in the shop I might save run progress, but I don't think most people go for lon...
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Day 3 of daily updates
August 22, 2024
by
Grandfather_JAB
1
I had spent half of my time trying to get save data working, but I couldn't get Newtonson working with my editor, so enjoy these smaller changes and fixes Added: - Money, kills get you cash and killst...
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A touch of refining
August 21, 2024
by
Grandfather_JAB
1
Added: - You can fall through platforms by pressing "s" - A M3 skill for the Tenacious - Grappling to enemies Changes: - Made all characters slightly less slippery - Menu UI is a little more coherent...
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Ok so I messed up and for got to fix two things
August 20, 2024
by
Grandfather_JAB
1
So quick small update, I've added a brief how to for each character on character select screen also you can now hit "retry" to restart your run as the same character Forgot to test the last build...
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Tap for One and Tap for all
August 19, 2024
by
Grandfather_JAB
1
Hello all, I am JAB the guy who does everything but music and art, this is just gonna be a short post where I congratulate myself for getting this far. I have been working on this project off and on f...
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